static string restore_slope(player_x pl, coord3d pos)
static string build_bridge_at(player_x pl, coord3d start, bridge_desc_x bridge)
static string build_station(player_x pl, coord3d pos, building_desc_x station, dir rotaton)
void set_flags(integer flags)
static string build_wayobj(player_x pl, coord3d start, coord3d end, wayobj_desc_x wayobj)
static string build_way(player_x pl, coord3d start, coord3d end, way_desc_x way, bool straight)
static string build_sign_at(player_x pl, coord3d pos, sign_desc_x sign)
static string can_set_slope(player_x pl, coord3d pos, slope slope)
static string build_bridge(player_x pl, coord3d start, coord3d end, bridge_desc_x bridge)
static string build_depot(player_x pl, coord3d pos, building_desc_x depot)
string work(player_x pl, coord3d pos)
static string change_climate_at(player_x pl, coord3d pos, integer climate)
static string set_slope(player_x pl, coord3d pos, slope slope)
static string build_road(player_x pl, coord3d start, coord3d end, way_desc_x way, bool straight, bool keep_city_roads)
static integer slope_get_price(slope)